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Penny's Big Breakaway: Skyboxes

Skyboxes from Penny's Big Breakaway. All skyboxes shown are designed, modeled, vertex-painted, and unwrapped by me. I collaborated with the Technical Director to implement these in-engine and optimized all skyboxes for performance on Switch and lower-end PCs. The cloud and star backgrounds shown in many of the skyboxes are 2D texture assets made by artist Paul Charman.

Bubblin Skybox. Assets both inside and outside the greenhouse lattice are part of the skybox.

Bubblin Skybox. Assets both inside and outside the greenhouse lattice are part of the skybox.

Edditorium Skybox

Edditorium Skybox

Star Globes Skybox

Star Globes Skybox

Gala Night Skybox. Buildings and hot air balloons also rigged by me

Gala Night Skybox. Buildings and hot air balloons also rigged by me

World's Edge Skybox. Created as a collaboration between me and artist Paul Charman.

World's Edge Skybox. Created as a collaboration between me and artist Paul Charman.

Vanillatown Skybox. Buildings also rigged by me.

Vanillatown Skybox. Buildings also rigged by me.

Moltobene Skybox

Moltobene Skybox

Tideswell Skybox

Tideswell Skybox

Zaphara Skybox

Zaphara Skybox

Prologue Skybox. This is an alternate version of the Edditorium skybox set in daytime

Prologue Skybox. This is an alternate version of the Edditorium skybox set in daytime

Pengoville Skybox

Pengoville Skybox