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Penny's Big Breakaway: World's Edge Assets

Some in-game shots and prop call-outs of my work on the Edditorium levels in Penny's Big Breakaway. This was one of the first levels I worked on for this game, so it's one of my favorite. All assets shown in the screenshots and call-outs are modeled, vertex painted, UV unwrapped, and game-prepped by me unless otherwise specified. Any VFX shown are by artist Kieran Gates.

In-game shot of a World's Edge level. All assets by me except the red hoop, coins, and the floor/wall textures

In-game shot of a World's Edge level. All assets by me except the red hoop, coins, and the floor/wall textures

In-game shot of a World's Edge level. All assets by me except the marionette enemies, red spike block, coins, and the floor/wall textures

In-game shot of a World's Edge level. All assets by me except the marionette enemies, red spike block, coins, and the floor/wall textures

In-game shot of a World's Edge level. All assets by me except the marionette enemy and the floor/wall textures.

In-game shot of a World's Edge level. All assets by me except the marionette enemy and the floor/wall textures.

In-game shot of the torch asset, shown in call-outs below

In-game shot of the torch asset, shown in call-outs below

Torch

Torch

Candles, used in conjunction with the torch in-game (see in-game shot for lit candles)

Candles, used in conjunction with the torch in-game (see in-game shot for lit candles)

Midground Asteroids

Midground Asteroids

Asteroid Orbitals

Asteroid Orbitals

Book Drawer

Book Drawer

Teleport Book (Closed

Teleport Book (Closed

Teleport Book (Open)

Teleport Book (Open)

Book Platform (Closed)

Book Platform (Closed)

Book Platform (Open

Book Platform (Open

Concepts made by me for the teleport book, book platform, and book drawer (shown in call-outs above)

Concepts made by me for the teleport book, book platform, and book drawer (shown in call-outs above)